is there a tutorial about that?
its hard to understand code.
i was trouble with finding the script for the instance_create
not the instance_create(x,y,obj)
you see I was trying to create my oun...
ooooh, very funny :(
I ment my discord server
hold on... I need your discord account so I can add you.
i did what you have tole, I posted them in step events... like this?
no... it not... at least I did the left and right funtions
i was thinking maybe we can talk in discord.
(controls) (step event)
// mouse controls
direction -= sensitivity * (display_mouse_get_x() - display_get_width() * 0.5);
pitch += sensitivity *...
well okay... the animation for running is left and right
the jumping is for pressing jump and falling is after you jumped
and idle for not moving...
its in discord server
im trying my best to do updating texture
beleave me I have tried
//KyR = keyboard_check_direct(ord("D"));//||keyboard_check_direct(ord("D"));
i have not changed the size of the player object
yes the mask is origion at the center
((Also check that the mask sprites for other things are...
well I also was trying to fix the mask for the player
the sprite is 32x32 while the mask is 16x16
instead it wont listen to the program.
as you can see here is what I was trying to fix the sprite size (here is the entire code)
this is the reason I was so mad.
I having problems with a player mask
the 3d player wont respond to the mask
the sprite is 32 x 32
the mask is 16 x 16
the player thinks the...
its like a collision of the block in z axes but
I don't remember what it is
its ment to be doing something when colliding
I tried... I get errors... basiclly.
those are all from Tristan Batchler's 3d tutioriels.
there isn't a tutorial for collecting coins in z axes.