Yes they were!
I completely understand what you're saying. I've highly enjoyed many games for the same reasons you listed. Also sinking...
@Siolfor the Jackal
To each their own. Bad story, or poor character development is an absolute game ruiner for me.
Chrono Trigger, Seiken...
Originally I was going to put this in off-topic, and make it more about using Mind Mapping software, and the benefits I've found personally from...
I'm not done with the book, just purchased actually, but initial impressions are very good.
In my opinion, ebook through Apress is the best...
I've updated the header. Also, I've added another video (theory soon); Is how I've set it up ok?
If I wasn't using...
Koji Kondo - Music Theory Study - Melodies
The Lost Woods - Koji Kondo - Ocarina of Time (1998)
Song of Storms - Koji Kondo - Ocarina...
Switch eShop = Garbage Edition.
I'll buy it... when I can hold it in my hand!
Let me start by saying RPGs (IMO) are by FAR the hardest types of games to make.
Movement / Collision - Object based collision or...
When you start GMS2, you are presented with two options.
GML and DnD.
Never, under any circumstance, click DnD.
1.) I make templates based on a 128 x 128 scale in Photoshop (128 x 256) (256 x 256) (256 x 512) etc..
2.) I import said template into Affinity...
1.) Affinity Photo > Procreate.
2.) Spine > Adobe Animate.
The engine you use is irrelevant to the art work, as long as the end result is native....
Ok, so I'm basically building my entire game around Spine.
At a minimum 10 - 15 environmental spine animations will be used per map.
In my opinion the most versatile and most useful. Teach your students how to build, and then host their own static...
Thank you YYG!
I can respect this answer, and for a majority of my enemies i'll use image_xscale for that exact reason. Although for the player...
o_player User Event 0 - move_state
o_player Events: Create
Please look over my code, and make any suggestions.
o_player Event Create
o_player Event Step
Thank you for...
Ok, so the issue is with Mono. Apparently, when GMS2 updates itself, it does not update the Mono framework.
The Mono framework was at...