Didn't tried it native under W10, but you can simply just using a compatible OS through virtual machines.
If not even large publishers or developers can protect their software, you might want to focus on honest customers in the first place.
All of my...
No matter which category I choose in the marketplace, I always get the following contents:
The "projects" category for example, doesn't...
My mistake, what I've actually wanted to say/ask, that I received an email from YoYo about an 20% discount:
I can't test it at the moment, but...
Does it work with the upgrade discount from 1.4?
I'm glad I could help.
Yes, it seems that the installer export is different to the zip export.
Don't worry, its all good ;)
The exe from the standalone export is different to the zip export, the OP wrote absolutely nothing about the ZIP export.
He talked about the...
Simple solution: Use the zip export.
The standalone export uses iexpress if I remember correctly, which will be flagged as false positive by some...
Check your backups folder in your "my documents" folder (yourpathtodocuments/GameMaker/Backups/) first.
Did you export your project as zip file under "Create Application..."?
If yes, I have bad news... as this file doesn't contain the source code or...
I'm pretty sure a separate 3D forum will attract more users and interactions, especially with an "examples/source codes" subforum.
In short: Yes.
Check their deadlines here:
I'm waiting for Humble Bundle GMS 2 for ~$1 :potato:
(Im okay with my 1.4 at the moment anyway)
If you don't want that your game is de facto open source (Decompiler), you have to use GMS, no questions about it.
The Developer license is permanent.
You can't buy GameMaker 8.1 anymore.
So, there is no choice between GM 8.1 and GMS2 ;)
As an addition to Dog Slobber:
The European Court has restated the legality of the resale of software licenses in Europe in its latest judgement...
HumbleBundle is legit, just another sales channel from YoYo Games.
G2A is a marketplace for private merchants (everybody can register as a...
I'll just leave my review from the previous deleted thread(same game) here:
Looks like an asset flip (with nothing added to it, except sounds)...
Do they really have this call home function in exported HTML5 games?
Thats a bit fishy...