Looks like your solutions are very close. I think the bottom one will have issues with subpixels but I'm not entirely sure. And the top one should...
Definitely! Can I see some of your work?
So awesome, just bought it. I remember trying this game out a while ago with my nephew and we both thought it was simply amazing.
I would do it like this.
In the create event, set up some variables for knockback direction, speed, max speed, and decrement amount (to smoothly...
You can pass a line from your point in any direction and if it intersects with your quadrilateral an odd number of times, it's inside.
Nothing in the game is set (resolution-wise), so the sizes could be smaller or bigger. Change at your discretion. Thanks!
I'm looking for a 2d artist that is down to work at a casual pace on a small scarecrow game I'm working on.
Not paid, just for fun and practice....
Nice clean UI!
I noticed that too! lmao
Everyone's necro-bumping today lmao.
It's cool to see how it keeps the main game mechanic but continues to be polished and improved!
You're good at the game because you made it, and have played it so much. If every tester ragequitted, why leave the difficulty as it is?
Dope trailer! Good job! I like the outrun-ish music and vibe.
Do you mean credits like who did the art, programming, sound, etc.?
The jump-jump-slide is really difficult for some reason, and it sucks that it's at the end of the part where you run away at the beginning. Other...
The hardest part is the part that is most difficult.
Looks really good! I'll buy it soon!
So only one button is showing, instead of the 5? Does the button have code that draws it in a specific spot? Is there anything that would move the...
What is it doing? What's not working about it? Is there something at a lower depth that could be blocking the calvin buttons?