Are you an indie dev with no budget? Need some help making your dream game?
I've been using GMS for a few years now and I'd like to...
has some useful info on the topic
2D gta with a vice city theme? This is pretty cool...
the physics system only works when its enabled, its a pre-build system included by yoyogames. This changes a lot of the functions to use...
place two objects, objPanel & objButton...objButton needs a sprite with 2 frames. 0 = show 1 = hide
you're switching from laddor to ladder multiple times.
is the object holding the life variable persistent? Like Crazy Star said, you might have to reset it back to something so the player isn't dying...
yeah sure, seems like it might just depends on the game. Easiest way for me i'd say would still be to set up some variables, maybe even global...
your description is kinda confusing...but you mean something like this? If what I got from this was correct...
//in room /...
I think you just need to set up two variables. startingVar=10; currentVar=15;
Use a state machine to control when and what animation to play.
global.player should be a variable not an object. Ex. global.player = objPlayer0; global.enemy=objEnemy0;
///create event of control object...
I think you're setting the sprite index to slide and never resetting it.
if sprite_index = spr_player_R &...
I think instance find could help with this.
for (i = 0; i < instance_number(objBlock); i += 1)
Global variables are persistent so make sure you aren't setting/resetting them unintentionally...Hard to say where the exact error is without...
create two sprites...spr_player and spr_block
create two objects obj_block and obj_player
the create event only runs once, so its checking if we are pressing the keys when the object is first created. We need to check every step of the...
The only functions I used were built in game maker variables. hspeed & vspeed are your current horizontal and verticle speed. (left&right,...
pretty simple...set up the variables in their respective places.
this is the code for a pressure plate / player must be standing on the door......