Wow that looks like an awesome project to be a part of.
starting a new game solo thats inspired by the beat em up arcade games that i loved back when arcades were still a thing: Dungeons and Dragons,...
nice work. howd did approach the zooming in and out w pixel with the distortions?
i like the wall jump sprite
impressive. what are your plans w this one?
did you do the art and code?
cool game, but my criticism is that the character's animation is way too under developed for a kickstarter. the character is the main focus of the...
awesome, congrats on the funding! can i ask how you raised so much?
bump for awesome update!
Combat! Demo coming soon
lol cool, great title too
depends on what look your going for. 8x8 is more of an 8 bit NES look, 16x16 is more 16 bit SNES like, while 32x32 is more of a PS1 look, and...
show us your game!
push crtl+f and search "obj_corpse" to find all your code that has obj_corpse in it and see what you can find. also you can make the object...
scripts are also a good way to employ code that repeats without having to re-write said code
Hi there I can definitely help you out. Check out the links in my signature for work samples. Message me if interested
when in the hit state and the player is moving back, have the player keep facing the same direction, dont make them turn around. also a 'hit...
i made a GML tutorial on changing sprites for walking etc. you should also learn to make a finite state machine. fortunately i made tutorial...