I really like the look of this! Keep going!
.. remember this is only hard for NASA because they dont know all the variables and/or there...
No updates this week. Im working hard on creating more levels, so that I can implement the overall meta-game of rep+cash to unlock levels, upgrade...
Now I see.
I love mech games so Im going to comment on this :)
From your post, and your video , I still dont understand what your game is about? You...
Thanks for the feedback! Yes the difficulty and pacing is all over the place right now. Its a work in progress. :)
Unfortunately without some...
Ive completely re-written how we deal with "situations".
- a signal comes in
- after a short conversation, a situation is...
Thanks for the detailed feedbackl I totally agree the difficulty and pacing need tons of work, plus it needs a real tutorial of some kind. Its all...
No update this week! Ive been working on the new method of deploying shuttles to resolve emergencies.
This is exciting stuff as it lets me add...
- Added planetary landings
- Add first iteration of the tutorial/plot messaging system. * This is very barebones at the moment - please...
Hey I really like the look of this. I always wanted to run a pub. :)
Excellent. If you are still looking for testers, Id be really keen to try this out.
This looks realy good! But as others have said - it looks like "survival on a desert island" instead of on another planet. Maybe try some simple...
Will we be able to import our own sprites?
A wee sneak preview of planetary landings...
Wow thanks for this feedback. Really useful and constructive. To say thanks, Ive written a rambling response below :)
- "Although my score...
- I did not get a chance to add the content I wanted this week.. but I did get LOTS of bug fixes in.
- I went back to the original lo-fi...
- added new ship types
- added new scenarios
- various UI and quality of life improvements
- added various new effects
- various bug...
A game about being an air traffic controller, in SPAAAAACE.
Added new super abilites
Added first version of "character creation screen" where you can choose what abilities you take into the game...
Added game structure, you progress through levels, each level has an objective to be met before you move to the next.
Added new effects...