You've got some true combination of skills, good luck with your future projects.
@Justice Thanks, much appreciated!
Reviews are more forgiving, that's true. If you're looking for feedback and need help with balancing gameplay...
Danger Gazers is out now on Steam for PC and Linux
Happy to give out keys to those who're interested, just pm me ;)
Here's some new stuff I've been working on. New area, enemies and traps.
EA release is coming soon! :)
Finally done with the trailer! :0
Thank you :) I'm a one man show unfortunately, but yeah.. hopefully it will, so that I can afford to team up with someone. Btw, this is my only...
@rIKmAN Thank you! :D I'm finally getting it together, just need a little more time to finish the trailer and start looking for a publisher....
@Misu Thank you! :D I'm sorry about the lag, I haven't spent much time optimizing the game, yet.
Hmm.. That's strange. I'm trying to replicate...
Cool, means I'm not just wasting my time there :D It's @shotxstudio
Danger Gazers is a post-apocalyptic roguelite top-down shooter where you pave your own path. The choices you make will decide your...
I believe it's a bug, but currently the only workaround is to fix those errors somehow. For me, it was because of using ‘ and ’ in strings. So, it...
Yeah, looking above those lines were errors indicating something wrong with the code. So, look above these lines.
Thank you! :duck:
Thanks for the feedback! I'm still trying to tweak the shader a bit to see if I can get better results.
I've been messing with the shaders to improve the current art style of my new game, but I'm not quite sure if the result is better or...
Thanks for the positive words @Rattlehead ! Hearing that someone's interested in my game really means a lot to me :)
I'm working on a new endless arcade mode based on Steam leaderboards. Hope to finish it soon.
Thanks and yeah, I made Kontrakt from scratch including the soundtrack by myself. It took me 9 months working full time :D
Thank you, I'm a solo developer and I tried to polish as much as possible before the release. There are still some things that could be improved,...
Thanks! Unfortunately, I don't own a Mac and can't port it :/