Sounds good man, let me know what you're looking for!
Honestly I am not a fan of the blinking that was going on in that animation, but everything else was pretty sweet.
Hello, game makers!
I am a comic book artist/ programming hobbyist that is offering a few character concepts for free.
Why is this free? Well, I...
One more thing,
//determine facing thru image xscale
if (hsp != 0) image_xscale = sign(hsp);
So the problem seems to be with this:
if (wall_below && key_down && hsp != 0)
I normally use
but you get the idea.
As for the crawling thing, what is your image_speed set to?
Also, a slightly more...
you can add
There are lots of tutorials covering how to create a nice looking menu. I suggest going through a few until you see something that you like. Learn...
For sure. There are lots of ways this can be done. Personally I wouldn't even have that switch statement in there. Also, I believe that his...
That is not the proper way to use that code. The point_direction() function returns a value that should be used. Just putting point_direction...
Have you written any code at all for your bullet object? Why would the bullet fly in a direction if you have not told it to do that?
//Lets assume that SPACEBAR will shoot
//Paskaler's code here
If I'm being honest, it sounds like you...
This depends on your game. You're going to have to think about it. Are you trying to let the player shoot in 360 degrees? Is he only able to shoot...
Then just modify the code that @Paskaler posted.
Did you get your issue fixed? Hopefully, but if not, you should post a pic so we can see what is going on.
Hmm...not that I know of. But...if you are seriously considering doing this (and feel that you are capable), then you shouldn't have an issue...
Have you tried setting the origin of your sprite in the sprite editor?
Also, I'm not sure I completely understand your issue. Can you post a...
I use GMS1, but scaling fonts should work the same. I have found that creating a large font and then scaling down can sometimes cause the font to...