New version: https://www.dropbox.com/s/dgi4i54pwzq1nh5/Zarougin%20-%20v0.064.zip?dl=0
Improved some gameplay elements, added new menu elements and...
Well, if the camera is supposed to be following the player [presumably], then why isn't it being tied down to the player's x and y cords?
Figured out the issue: There was an improper balance of alpha drawing.
For the longest time, the basic surface I've been drawing too worked...
That's a new one. People usually compare those guys to clowns. Which is an accurate one, I'd say.
Working on a boss, so here's a...
< Stuff >
Replaced the original level up screen...
Been a while since anyone posted something here.
And a while since I showed up, so here's this:
Concept art, I suppose.
A development build of the game, as I'm working on various aspects of the game, like optimization, variation in the levels, improved level...
Some progress on the game.
Try using a global teleportation system. Create an instance that handles room to room teleportation and try this:
Have you attempted to use a different type of file format for the sounds? Like .ogg?
I'm guessing when you say "Even deleting all the sounds and...
Game Maker version: Studio 1.4
Download link: (around 300 KB) https://www.dropbox.com/s/kkr97leedk562od/Sidescrolling...
Currently re-balancing the game and adding in new mechanics and graphical effects, such as:
Modified levels; You're able to travel all the way...
Thanks. Body motions have gotten much easier for me since last summer. But the most well animated character is obviously the charmander. He's...
Updated the game! Newest build download-able here: https://www.dropbox.com/s/ayluukk7st0axnv/Zarougin%20-%20v0.052.zip?dl=0
The Zarougin Alpha...
Here's something I'm animating for the hell of it
A Charizard model I've made from 2016, August 30th to now.
Holy ****, I just realized my error there. I feel stupid for not seeing that as an issue.
Thanks for pointing that out.
For some reason, the variable will always stay at 14, which is also the default value when first created. No matter what weapon type is selected,...