# Search Results

1. Post

### GM:S 1.4 Pathfinding - Find closest point before collision

Hi Onnie :), I actually just ended up solving this issue a short while ago, but thanks a bunch for your comment! For anyone interested in how I...
Post by: Liam Jacobs, Sep 5, 2019 in forum: Programming

### GM:S 1.4 Pathfinding - Find closest point before collision

Hi all, I'm busy working on a basic (9-verb / Monkey Island-style) point-and-click adventure game, and I'm struggling to set up the walking /...
Thread by: Liam Jacobs, Sep 5, 2019, 5 replies, in forum: Programming

### GM:S 1.4 Basic scroll bar maths

Hi all, I've run into a problem while adding a scroll bar to my game. I'm 99% sure that it can be solved with basic mathematics, but for some...
Thread by: Liam Jacobs, Aug 2, 2019, 4 replies, in forum: Programming

### GM:S 1.4 Striped Progress Bar

Howdy all, I've wound up stuck for an hour or two on a problem that should be fairly simple to solve. I need to draw a progress bar that has...
Thread by: Liam Jacobs, Jul 20, 2019, 4 replies, in forum: Programming

### GM:S 1.4 Efficient text outline

Hi all, I'm currently working on a project in which I need to apply an outline to a lot of text upon drawing. My first idea was to do what...
Thread by: Liam Jacobs, Jul 10, 2019, 11 replies, in forum: Programming
6. Post

### GM:S 1.4 [Solved] Roundrect outline thickness?

That... that is actually an ingeniously simple solution. I have absolutely no idea how I didn't think of this before. It works perfectly.
Post by: Liam Jacobs, Jun 29, 2019 in forum: Programming

### GM:S 1.4 [Solved] Roundrect outline thickness?

Howdy all, I'm currently stuck on something that I thought would be super basic. I'm trying to draw an outline around a roundrect, with a certain...
Thread by: Liam Jacobs, Jun 29, 2019, 4 replies, in forum: Programming
8. Post

### Windows The GM OS Project (GameMaker Operating System)

I'd suggest something like (in order of Light > Medium > Dark): 'Trinity/Teacup', 'Storm/Slate' and 'Universe/Midnight.' I see the blur for the...
Post by: Liam Jacobs, Jun 20, 2019 in forum: Work in Progress
9. Post

### Windows The GM OS Project (GameMaker Operating System)

The newer version of this is looking fantastic, man. Really liking that Dight theme and the (updated?) blur.
Post by: Liam Jacobs, Jun 19, 2019 in forum: Work in Progress