I got this to work:
with(oLighting) // assuming all `oLighting` instances cast light
// jumping (z)...
I got this to work in Gamemaker Studio 1.4.9999:
// if `distance` is below `min_distance` then the instance is fully visible
var min_distance =...
sounds and music: Aaron Baron and Mikeey Bikeey
mace physics: Nacky Slocker
everything else: Mikeey Bikeey
Simple Village Conquest
Simple Village Conquest by: Mikeey Bikeey and Nacky Slocker
This project took 35 hours to...
<no screenshot yet>
I have spent 33 hours on this project