I'm messing about with an isometric game. The logic is all 2D, and it is drawn as an isometric game.
The idea is to be able to draw a map...
Hey, GMC, it's been a while! (Try 3-4 years). I couldn't help but test out GMS2, and I figured what better way then play about with some ideas I...
Honestly it was a long time back, but if you're passionate about working on projects - big or small- you'll find you become proficient really...
I've just got back into making some packages for the marketplace, mostly procedural gen stuff!
These oldschool-esque graphics are v. nice!
+1 for the sound design. I haven't tried it out just yet, but I'm looking forward to when I get the chance!
It was kinda funny coming back to the GMC after a long time to find all the old posts gone, too bad! New forums are nice.
GMS2 is very much production ready - in fact, people have been producing successful games with gamemaker for years and years now.
I don't think there's much reason to build for 2 if it'll work in both.