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Uhfgood
Guest
When going through the GM Basics (beginner) tutorials, you made a sort of break out style game but it had the unique problem of the ball going through and stopping at the paddle, continuously increasing score.
I notice a similar problem with the Coding Breakout tutorial (in the completed version) which is, somethings you can hit the ball with the side of the paddle against the wall and it will sort of get stuck in the paddle because it keeps colliding but have nowhere to move.
Is there no solution with this using game maker itself, or do you need to do some sort of special case code. (my solution would be to make sure if it's below the top of the paddle, that it can't collide with the paddle, because by that time it should mean that the player missed the ball).
Any other thoughts or tips when dealing with this sort of thing?
I notice a similar problem with the Coding Breakout tutorial (in the completed version) which is, somethings you can hit the ball with the side of the paddle against the wall and it will sort of get stuck in the paddle because it keeps colliding but have nowhere to move.
Is there no solution with this using game maker itself, or do you need to do some sort of special case code. (my solution would be to make sure if it's below the top of the paddle, that it can't collide with the paddle, because by that time it should mean that the player missed the ball).
Any other thoughts or tips when dealing with this sort of thing?