Bingdom
Googledom
Currently, I've released my second mobile game which is doing really bad compared to my first.
I'm planning on adding a campaign for it to hopefully get some more attention.
My question is; are campaigns in a game effective? Would a neat, complex storyline get users attention?
If a game is doing really bad, should I just scrap it and work on a different project rather than waste my time improving it?
I've already added achievements and leaderboards to hopefully add some progression system in my game, but that didn't work.
I'm planning on adding a campaign for it to hopefully get some more attention.
My question is; are campaigns in a game effective? Would a neat, complex storyline get users attention?
If a game is doing really bad, should I just scrap it and work on a different project rather than waste my time improving it?
I've already added achievements and leaderboards to hopefully add some progression system in my game, but that didn't work.