U
Uberpink
Guest
i have some falling blocks..they fall 32 pixels at a time with a half sec between..... i check underneath them, using if place_empty(self.x,self.y+32..... -if place empty they should continue popping downwards
problem is, i have some object that moves under them now and then, and i want the falling blocks to think that place is empty, ignoring that special object, as if place was empty.... that possible?
problem is, i have some object that moves under them now and then, and i want the falling blocks to think that place is empty, ignoring that special object, as if place was empty.... that possible?
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