S
sBarb
Guest
So I'm trying to make a little explosion-like animation that should fire when two objects collide, in the point of impact.
They're physics enabled and I tried to use phy_collision_points and phy_position_x / phy_position_y but without success, on impact the game throws out an error saying that phy_collision_points is not set, but then again I cannot set it as I do with normal variables it's a read-only variable...
How can I achieve this?
Thanks!
They're physics enabled and I tried to use phy_collision_points and phy_position_x / phy_position_y but without success, on impact the game throws out an error saying that phy_collision_points is not set, but then again I cannot set it as I do with normal variables it's a read-only variable...
How can I achieve this?
Thanks!