D
DyingSilence
Guest
Imagine this:
Four random guys hit "Play", one of them becomes a host and they are found and connected to each other automatically.
I've seen TCP/IP connections in GM, but they don't seem to be capable of this. What's the best way to make a this in GM? Do i need to put up a special dedicated server with software that supports this game?
I mean, ideally i'd like it to just read player's skill rating from a file and match him with similar players. Can i do it using game code only?
Four random guys hit "Play", one of them becomes a host and they are found and connected to each other automatically.
I've seen TCP/IP connections in GM, but they don't seem to be capable of this. What's the best way to make a this in GM? Do i need to put up a special dedicated server with software that supports this game?
I mean, ideally i'd like it to just read player's skill rating from a file and match him with similar players. Can i do it using game code only?