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digimbyte
Guest
People have mentioned ways about including fail-safes in their objects, in this instance, this game object is listening for a global variable string, if this global variable string does not exist, it crashes obviously.
I've been messing with: if is_undefined(n);
but it doesn't seem to work that way I assumed it would, am I doing something wrong or is there a better way when working with global variables?
I've been messing with: if is_undefined(n);
but it doesn't seem to work that way I assumed it would, am I doing something wrong or is there a better way when working with global variables?