That's also true of many platformers. The only difference are the hazards: lava, spikes, water, holes, saws, etc.They're all just the same game using different Match 3 objects.
I'm okay with owning dozens of platformers (Sonic, Kloana, Mario, Strider, Castlevania) Similar...but many haveThat's also true of many platformers. The only difference are the hazards: lava, spikes, water, holes, saws, etc.
Other than that, the mechanics are identical: "run, jump, HAZARD... run, jump, HAZARD..."
That's a terrible analogy. Mario is a completely different game than Sonic, as are almost every other platformer I could mention. 90% of match-three games are almost literal resource swaps.That's also true of many platformers. The only difference are the hazards: lava, spikes, water, holes, saws, etc.
There are certainly platform games with unique gameplay elements. Mario and Sonic may be two examples. But at the same time, Mario and Sonic have also spawned thousands of clones. That's why I was careful to say "many" platformers.That's a terrible analogy. Mario is a completely different game than Sonic, as are almost every other platformer I could mention.
I couldn't name two professional platformers that are even close to being as similar as any random two match three games we could pick out of a hat. I don't think you could either, so I'm still calling bs on your analogy.There are certainly platform games with unique gameplay elements. Mario and Sonic may be two examples. But at the same time, Mario and Sonic have also spawned thousands of clones. That's why I was careful to say "many" platformers.
Successful games tend to encourage copy-cats with similar features. That's what the OP was complaining about, and he's right. My point is that this happens with every genre. I just chose platformers as an example.
I also think that many of us who enjoy a particular genre, may be more forgiving toward copy-cats in that genre.
I totally agree with you, @Alice. You anticipated me on Puzzle Quest, but there are several other "match-3" games which are far from being "resource swaps" in my opinion. For example Panel de Pon. Or Pokémon Puzzle League. Or Super Puzzle Fighter. Or Puzzle Bobble. Or Puyo Puyo (even if it's technically a "match-4"). I could probably go onYeah, I guess if we dig hard enough, we will find a few Match-3 gems that shine with originality as well. Platformers give some opportunity to make games more than just resource swaps, e.g. by adding different abilities or changing the movement mechanics, but, to an extent, so do Match-3 games (Puzzle Quest comes to my mind, using RPG battle system over match-3 mechanic).
I think OP was talking about the American type of match three games in his original post, which is all I've ever considered in the genre. All the bejeweled likes. If we're going to include those Japanese gems you just listed in the genre (and maybe we should!), then I have to admit the genre is a good and diverse one. The games you listed are all great!I totally agree with you, @Alice. You anticipated me on Puzzle Quest, but there are several other "match-3" games which are far from being "resource swaps" in my opinion. For example Panel de Pon. Or Pokémon Puzzle League. Or Super Puzzle Fighter. Or Puzzle Bobble. Or Puyo Puyo (even if it's technically a "match-4"). I could probably go on
Super Mario Bros. and The Great Giana Sisters (which i personally loved)I couldn't name two professional platformers that are even close to being as similar as any random two match three games we could pick out of a hat.
Ha, cheeky bastard! I was going to mention that one as well, but figured I'd omit it since those developers were sued for their clone if I recall correctly. Besides that, they really are very different feeling games, right? The physics in giana sisters is nothing like the physics in mario, haha.Super Mario Bros. and The Great Giana Sisters (which i personally loved)
LOL! Ok i admit it, it was a bit of a borderline example. But there are many Super Mario clones around, you can't deny it. And, if i remember correctly, the lawsuit was an urban legend. I might be wrong, though (my memory is starting to lose it...).Ha, cheeky bastard! I was going to mention that one as well, but figured I'd omit it since those developers were sued for their clone if I recall correctly. Besides that, they really are very different feeling games, right? The physics in giana sisters is nothing like the physics in mario, haha.
There are lots of Mario fan clones, but I've never seen a professional game that played like Mario. O:LOL! Ok i admit it, it was a bit of a borderline example. But there are many Super Mario clones around, you can't deny it. And, if i remember correctly, the lawsuit was an urban legend. I might be wrong, though (my memory is starting to lose it...).
Maybe Columns (Sega, 1990)? It's the first match-3 game which comes to my mind.what was the original match-3 game? I'm pretty sure Bejewelled came before Crappy Crush.
True, but only cause it's hard to make a game that plays like Mario.There are lots of Mario fan clones, but I've never seen a professional game that played like Mario. O: