C
Cusenier
Guest
Hi. I have a project with nearly 20.000 sprite's files... the computer takes a loooot of time to load or save it in GM:S default IDE. (In the game it works like a charm...)
I have an issue? I'm wrong with the charging metod? I'm code it to load sprites externally?
Thanks.
I have an issue? I'm wrong with the charging metod? I'm code it to load sprites externally?
Thanks.