A
Andy
Guest
I have noticed a new feature in GMS called the fast collision system:
Toggling the feature greatly improves my project's performance, however some things start acting strange. Can anyone explain more about the fast collision system? What compatibility issues are there between the new and old system?
I am very interested in this new feature.
Toggling the feature greatly improves my project's performance, however some things start acting strange. Can anyone explain more about the fast collision system? What compatibility issues are there between the new and old system?
I am very interested in this new feature.