I
Ian
Guest
I was just wondering has anybody used draw_sprite functions instead of just using sprite index.
For example you have one whole sprite character:
Then you split it differentiating the torso and up up from legs:
And then use draw_sprite(); functions for them in my case using it for reload animations. So if the player is running and reloads it can do that because the legs act separate from the torso therefore the image index of the reload anim wont be restricted from the running images
Hopefully that makes sense and just wanted to know the experience people had with it and if there are any problems, I wouldnt want something like the torsos x pos to fall behind legs.
For example you have one whole sprite character:
Then you split it differentiating the torso and up up from legs:
And then use draw_sprite(); functions for them in my case using it for reload animations. So if the player is running and reloads it can do that because the legs act separate from the torso therefore the image index of the reload anim wont be restricted from the running images
Hopefully that makes sense and just wanted to know the experience people had with it and if there are any problems, I wouldnt want something like the torsos x pos to fall behind legs.