Filkata
Member
Is it possible to set collision mask dimensions through code the way you can manually edit it through the editor?
I am generating objects with variable dimensions and would like to take advantage of the Mouse Enter/Leave events, do I have to handle collision with the mouse manually instead, can you suggest an elegant approach?
Thanks in advance!
I am generating objects with variable dimensions and would like to take advantage of the Mouse Enter/Leave events, do I have to handle collision with the mouse manually instead, can you suggest an elegant approach?
Thanks in advance!