Fabseven
Member
Hello devs,
I am creating a "board" game where you can encounter different events such as "open a treasure", "hunt event","shop" and of course "battle"
While the board is always on the screen (let's say it's drawed on the draw event), the current event is displayed in draw gui event,
Event battle :
in another game i have the hero in the center of the view and the camero is following him while he move, i am wondering if it may be easily possible when you draw the "room for battle" yourself in the screen in gui layer ?
Because at the moment i am thinking the "room for battle" is a little tiny !
I am creating a "board" game where you can encounter different events such as "open a treasure", "hunt event","shop" and of course "battle"
While the board is always on the screen (let's say it's drawed on the draw event), the current event is displayed in draw gui event,
Event battle :
in another game i have the hero in the center of the view and the camero is following him while he move, i am wondering if it may be easily possible when you draw the "room for battle" yourself in the screen in gui layer ?
Because at the moment i am thinking the "room for battle" is a little tiny !