C
Cupid Stunt
Guest
I'm designing my games for HTML 5 deployment using NodeJS as a server.
I am looking for error/exception handling that will work for this platform. So far my reading on here says that as of May this year it was listed as a future feature. Is there any news on this yet?
I can do bounds checking to prevent the exceptions but it only takes 1/3 of the time if I just let the exception happen and ignore it.
I am looking for error/exception handling that will work for this platform. So far my reading on here says that as of May this year it was listed as a future feature. Is there any news on this yet?
I can do bounds checking to prevent the exceptions but it only takes 1/3 of the time if I just let the exception happen and ignore it.