RizbIT
Member
in a gms 1 project i had local variablkes called 'sprite' used to assign value when adding new sprite.
imported into gms 2 and i get compil errors 'cannot set a constant to a value'
does this mean that sprite is now a constant in gms2? can it be unset as a constant anyway?
ISSUE RESOLVED ******
imported into gms 2 and i get compil errors 'cannot set a constant to a value'
does this mean that sprite is now a constant in gms2? can it be unset as a constant anyway?
ISSUE RESOLVED ******
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