Valrad
Member
Hello,
I post this thread just to ask if this is a good idea using Game Maker Studio 2 for a RTS game with 2D pixels graphism, but with around 600 units (400 NPCs, and 200 real units). Is that number way to high for GMS2, with all scripts considered (collisions, confrontations...) ?
Thanks
I post this thread just to ask if this is a good idea using Game Maker Studio 2 for a RTS game with 2D pixels graphism, but with around 600 units (400 NPCs, and 200 real units). Is that number way to high for GMS2, with all scripts considered (collisions, confrontations...) ?
Thanks