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Deleted member 16767
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As you can see on the video, sometimes when the boss switches his sprite_index, it gets kinda glitchy and some random tileset sprite shows up.
How do I fix this?
Try clearing the project cache (broom icon near the run button in the IDE) and recompiling / running the game.
As you can see on the video, sometimes when the boss switches his sprite_index, it gets kinda glitchy and some random tileset sprite shows up.
How do I fix this?
I've done that several times.Try clearing the project cache (broom icon near the run button in the IDE) and recompiling / running the game.
Oh, well sorry, I'm not psychic and you didn't mention that in your OP.I've done that several times.
if counter_spin_time < 0
{
global.boxer_boss_action_l = sprite_index = spr_boxerboss_stun
global.boxer_boss_action_b = sprite_index = spr_boxerboss_stun
global.boxer_boss_action_r = sprite_index = spr_boxerboss_stun
global.boxer_boss_action_f = sprite_index = spr_boxerboss_stun
counter_spin = 600
}
Note that you cannot do the following (or any variation):
Code:var a, b, c; a = b = c = 4;