Problem with 3D Sprites In my 3D game

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Stefqnutz

Guest
Hello so today I was working on my game and I wanted to implement 3D Sprites in my game. The sprite is drawing fine (like no errors or something) but the background of the sprite is not transparent, it's the same as the sky color. Keep in mind that the sprite is transparent. Anybody can help me? Thanks.
Here is the code:
d3d_transform_set_identity();
d3d_transform_add_rotation_z(point_direction(x,y,obj_cam.x,obj_cam.y));
d3d_transform_set_translation(x,y,0);
d3d_draw_wall(0,-10,20,0,10,0,sprite_get_texture(sprite0,0),1,1)
d3d_transform_set_identity();
 
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Stefqnutz

Guest
It still dosent work.....It now shows white dots and more weird stuff
 
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