I'm subscribed to the Collab section and there are a lot of posts like that.Specifically the collaborators section...I used to see lots of posts with people looking to start new teams, get their ideas going,etc
The possible cause of this very specifically is that at one point Collaborations section was made to require moderator approval for topics, so duplicate topics or ones with little to no details ("y'all I need 15 artists and 7 programmers for my new MMO, rev share") no longer pop upSpecifically the collaborators section...I used to see lots of posts with people looking to start new teams, get their ideas going,etc. Now it just looks like its filled with 'for hires', same threads that have been around for a while with occasional new comments.
We're all dying, Schwee. It's a cold-hard fact of life.Haven't been active in gamedev for a good minute...but I do like to check in on these forums, especially in the collaboration area. It seems like there are less and less posts in general. Anyone know why this may be?
I now rarely go to the forum, as it is very busy developing their games on GMS2.It seems like there are less and less posts in general. Anyone know why this may be?
Interestingly, Greenlight was changed to a model which literally let you release anything (for a fee)... and not everybody agrees that it was a good idea once the floodgates of quickly thrown together garbage opened. (Also, greenlight pages used to be a good place to collect all your hype in one place; there's no natural hub that's got the same mix of good discussion climate and public exposure at the moment)I wouldn't say 'dying'. Probably more 'changing'.
It's certainly got a different feel from years ago. People have come and gone. Awesome relationships have been made and then unfortunately dissipate as people move on to other interests.
Greenlight and Kickstarter were a major factor too. Those were the days of excitement, intrigue, and gave something to strive for. A few years back it seemed anything was possible. Things have since changed on that front, which has had a carry on effect to the forums.
Still a great community. But different to what some of us had grown used to.
No more alerts for me. I guess the silence means that my pixel art is really really ugly.If your topic is rejected, then you will receive an alert to notify you of the fact and the reasons behind the decision.
Great, changed password now because I think someone is playing with my account and deleting PMs.Being the moderator who rejected it, I can't confirm that's what happened... I sent an alert that the topic was rejected because it's a duplicate of your already existing portfolio.
Really?I checked right now, and there were 181 members online at the time I'm writing this).
Don't attribute too much to the old 'most online' counter, I artificially created that record by advertising a thread and sending a ton of external traffic to it (for unrelated purposes). It's not an accurate representation of how many actual GMC members have been online at once because it includes guests.Feeling dead or not, I'd be curious about the overall numbers of (average) current active members, and activity. Something the forum staff might know.
You can check the old archived forums: http://gmc.yoyogames.com/ : 286,886 Users, with the most online at one time being 1946.
As of now, there's about 150 members online (but actually only 20 registered users). It's obviously not a fair comparison, but it does give you an idea of how much the landscape's changed.
That is an interesting claim, and public records do show that the counter has peaked and fallen in a similar pattern for years. It claimed the record was 653 in 2010, but we also know that in 2007 this record was 1000 (a suspiciously neat number). This suggests that forum software updates have broken it too, so the counter is truly redundant. Between the period of 2011 and early 2014, the counter was 1325 and 1362 respectively. I wonder what caused those numbers, too?Don't attribute too much to the old 'most online' counter, I artificially created that record by advertising a thread and sending a ton of external traffic to it (for unrelated purposes).
The transition from GMS1 --> GMS2 also happened at roughly the same time, so that could also be a potential cause. Either because GMS2 is so much easier to use that most people won't need to ask for help on the GMC anymore, or because of losing popularity... though I've seen a pretty significant drop in the number of people using cracked copies since the GMS1 days ended, there were times where people posted screenshots or error messages hinting at illicit copies multiple times in one week before and it's happening maybe once a month now (and the latest occurence I've seen was someone using a super-outdated version of GMS1). So maybe we get less influx of pirates these days, while the number of normal members is roughly the same... in which case I'd say "good riddance" instead of lamenting the loss of new members.However, if the about claims are true about there being just 20 members on at any one time, then that would be a notable drop since we migrated to a new forum.
Yet you still joined and then despite all the possible threads you could have replied to or posted in, you used your first post to tell everyone “the forum is low” in this one.100 readers for a thread in 1 day, the forum is low
Its call procrastination. Its a deadly disease that is spread across the globe. It makes everyone turn into a potato. I think I was the one who caught it first and was quarantined after.Haven't been active in gamedev for a good minute...but I do like to check in on these forums, especially in the collaboration area. It seems like there are less and less posts in general. Anyone know why this may be?
If Discord and Twitter suddenly shut down, I've no doubt the forums would become significantly more active. People would flock to either here or the /r/gamemaker subreddit, but that place is even quieter.Most people use multiple communities nowadays - forums, Reddit, Discord, Twitter etc
I do find it interesting that some great games made with gamemaker are never mentioned in the forums. Each their own I guess.Forum is dying because fun posts not allowed, also because most of the games being posted in WIP and creations are subpar
this is the Game Maker forum, so the forum kind of has to be carried by the games themselves
Subpar!? This post is no fun, I say!Forum is dying because fun posts not allowed, also because most of the games being posted in WIP and creations are subpar
this is the Game Maker forum, so the forum kind of has to be carried by the games themselves
In 3 months. This thread might get bumped for the next few years."forum is dying"
thread has 45 posts
Truth aint allowed here I guess.I do find it interesting that some great games made with gamemaker are never mentioned in the forums. Each their own I guess.
Every game made with gamemaker is awesome!! I can always find something interesting in every game posted. It should be encouraged.
Every game made with gamemaker is awesome!! I can always find something interesting in every game posted. It should be encouraged.
And some people don't know how to make fun games eitherFun posts are allowed, but some people just don't know don't know how to make one.