giraffeman210
Member
I am trying to make a maze game using gms2 drag and drop and I have my grid movement working for my player but I was wondering if there was a way to do grid movement and path finding for the enemies. Pretty much I am trying to have it so the enemy will only choose randomly to move where there is no wall and won't move backwards. Is there a way to do this in dnd or a good tutorial? None of the tutorials I have found cover random enemy movement.