JasonTomLee
Member
I thought It'd be a good idea to start this thread before any major updates. I'll be posting ONLY the most notable updates from Twitter.
About
This game is a 2D Platformer game focused on quick combat and movement to combo with the things around you. It'd prefer for it to be on the free-world/proc gen side but it's not set in stone yet.
The movement will be my take on Super Smash Bros Melee's movement with a bit of nuances.
The vision of this game is to capture the essence of those well-drawn stick-animations or anime fights full of epic moments and stunning visuals.
Thanks for stopping by- hope you enjoy the process!
GIFS
Basic fx and shooting example
Movement and smoke implementation
Cool bug! Will need to polish & add it in.
Mock-up animation of a consecutive jab attack
About
This game is a 2D Platformer game focused on quick combat and movement to combo with the things around you. It'd prefer for it to be on the free-world/proc gen side but it's not set in stone yet.
The movement will be my take on Super Smash Bros Melee's movement with a bit of nuances.
The vision of this game is to capture the essence of those well-drawn stick-animations or anime fights full of epic moments and stunning visuals.
Thanks for stopping by- hope you enjoy the process!
GIFS
Basic fx and shooting example
Movement and smoke implementation
Cool bug! Will need to polish & add it in.
Mock-up animation of a consecutive jab attack