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(Unnamed) Stick-Fight Platformer Game

JasonTomLee

Member
I thought It'd be a good idea to start this thread before any major updates. I'll be posting ONLY the most notable updates from Twitter.

About
This game is a 2D Platformer game focused on quick combat and movement to combo with the things around you. It'd prefer for it to be on the free-world/proc gen side but it's not set in stone yet.
The movement will be my take on Super Smash Bros Melee's movement with a bit of nuances.

The vision of this game is to capture the essence of those well-drawn stick-animations or anime fights full of epic moments and stunning visuals.

Thanks for stopping by- hope you enjoy the process!

GIFS

Basic fx and shooting example


Movement and smoke implementation


Cool bug! Will need to polish & add it in.


Mock-up animation of a consecutive jab attack

 

pixeltroid

Member
The movement and action look awesome! It will be interesting to see how your game evolves!

For some reason, your post about your game reminded me of "Street Fighter 2010" for the NES, released in 1990


Give it a look, as it might inspire you. :)
 

JasonTomLee

Member
The movement and action look awesome! It will be interesting to see how your game evolves!

For some reason, your post about your game reminded me of "Street Fighter 2010" for the NES, released in 1990


Give it a look, as it might inspire you. :)
Gave it a good watch- thanks for the suggestion!
 
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