OnLashoc
Member
Ok so my mind cannot fully comprehend what needs to happen here, I guess it's kind of short circuiting lol.
So I have a map that is about 2000 x 2000 pixels. The main game camera is set to 1024 x 768 (camera 0). The GUI is basically the character object that camera 0 follows. So of the 2000 x 2000 pixel map, at most on the screen you will ever see is 1024 x 768 pixels.
However, when you click on the Map Viewer button I want to display the full 2000 x 2000 pixel map scaled down to say 500 x 500 pixels... (I may have figured this out while I type it but I don't know lol). This scaled down map needs to show all the actual details of the larger map (obviously all the game icons / objects need to be scaled down in this view as well) so I figured a camera[1] or something map be needed and to referred to within the MapViewer Object which is 500 x 500 pixels.
Hopefully I didn't lose you lol Im dumb sometimes so my explinations can be too lol. Please see map below:
Any recommendations on how to achieve this? Suggestions?
I may have an idea and figured it out in my head, but any help would be appreciated!
Onnie
So I have a map that is about 2000 x 2000 pixels. The main game camera is set to 1024 x 768 (camera 0). The GUI is basically the character object that camera 0 follows. So of the 2000 x 2000 pixel map, at most on the screen you will ever see is 1024 x 768 pixels.
However, when you click on the Map Viewer button I want to display the full 2000 x 2000 pixel map scaled down to say 500 x 500 pixels... (I may have figured this out while I type it but I don't know lol). This scaled down map needs to show all the actual details of the larger map (obviously all the game icons / objects need to be scaled down in this view as well) so I figured a camera[1] or something map be needed and to referred to within the MapViewer Object which is 500 x 500 pixels.
Hopefully I didn't lose you lol Im dumb sometimes so my explinations can be too lol. Please see map below:
Any recommendations on how to achieve this? Suggestions?
I may have an idea and figured it out in my head, but any help would be appreciated!
Onnie