N
Nathan Grebowiec
Guest
I am using GameMaker Studio 2 on Mac OS and wanting to build a version of a project I am working on for some friends to try out. When I build an executable, it builds the .zip just fine and I can double click on it, get the .app and run it just fine on my machine. Once I upload the zip (say to Google Drive) and download it things go wrong. It extracts the .app just fine, but when I run it (even on the same machine I did the dev on) I get a dialog box that says "Unable to find game!!:".
I can even open a terminal, go to into the .app folder/Content/MacOS and run the Mac_Runner binary directly and it works. It is just after downloading and trying to run the .app directly. Any thoughts/help would be great.
Thanks.
I can even open a terminal, go to into the .app folder/Content/MacOS and run the Mac_Runner binary directly and it works. It is just after downloading and trying to run the .app directly. Any thoughts/help would be great.
Thanks.