M
mikymod
Guest
In my current project i made extensive use of variables definition. All works fine 'till last runtime upgrade to 2.2.3.341. For example, i set instance's gravity and max_vel_y through variables definition and it turns out to 0 at game's runtime... It seems that they are completely skipped.
Moreover, code is pretty straightforward, so i suppose that problems are elsewhere :
// Step event
if (!falling) return;
vel_y = approach(vel_y, max_vel_y, grav);
// End Step event
if (!falling) return;
y += vel_y;
Than i downgraded to previous runtime and all works as expected.
It happened to someone else? Am i missing something?
Moreover, code is pretty straightforward, so i suppose that problems are elsewhere :
// Step event
if (!falling) return;
vel_y = approach(vel_y, max_vel_y, grav);
// End Step event
if (!falling) return;
y += vel_y;
It happened to someone else? Am i missing something?