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Legacy GM [SOLVED] Slayers Upgrade Studio extension error

Z

zircher

Guest
At the title says, I tried to run a project with this extension and I noticed two thing. The project began with a 'cleaned' dialog box and when I tried to compile it, it threw a lot of messages. I included a few below. Any idea what would trigger this and how I can resolve it?
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TAZ

Code:
Compile Extensions...
Error : gml_Script_fileBinWriteString(11) : Assignment operator expected
Error : gml_Script_fileBinWriteString(11) : unexpected symbol "<=" in expression
Error : gml_Script_fileBinWriteString(11) : malformed assignment
Error : gml_Script_fileBinWriteString(11) : got '<=' expected ';'
Error : gml_Script_fileBinWriteString(11) : unexpected symbol "<=" in expression
Error : gml_Script_fileBinWriteString(11) : unexpected symbol "<=" in expression
Error : gml_Script_fileBinWriteString(11) : malformed assignment
Error : gml_Script_fileBinWriteString(11) : got '<=' expected ')'
Error : gml_Script_fileBinWriteString(11) : malformed assignment

Error : gml_Script_grid3dCreate(11) : Assignment operator expected
Error : gml_Script_grid3dCreate(11) : unexpected symbol "<" in expression
Error : gml_Script_grid3dCreate(11) : malformed assignment
Error : gml_Script_grid3dCreate(11) : got '<' expected ';'
Error : gml_Script_grid3dCreate(11) : unexpected symbol "<" in expression
Error : gml_Script_grid3dCreate(11) : unexpected symbol "<" in expression
Error : gml_Script_grid3dCreate(11) : malformed assignment
Error : gml_Script_grid3dCreate(11) : got '<' expected ')'
Error : gml_Script_grid3dCreate(11) : malformed assignment

Error : gml_Script_grid3dDestroy(8) : Assignment operator expected
Error : gml_Script_grid3dDestroy(8) : unexpected symbol "<" in expression
Error : gml_Script_grid3dDestroy(8) : malformed assignment
Error : gml_Script_grid3dDestroy(8) : got '<' expected ';'
Error : gml_Script_grid3dDestroy(8) : unexpected symbol "<" in expression
Error : gml_Script_grid3dDestroy(8) : unexpected symbol "<" in expression
Error : gml_Script_grid3dDestroy(8) : malformed assignment
Error : gml_Script_grid3dDestroy(8) : got '<' expected ')'
Error : gml_Script_grid3dDestroy(8) : got 'argument0' expected ')'
Error : gml_Script_grid3dDestroy(8) : wrong number of arguments for function ds_list_size
 
Z

zircher

Guest
Oh, I'm using GMS 1.4.999. It was working the last time I touched it, but that was a while ago.

I also found a debug.log with this error repeated a dozen times...
[0625/002341.710:ERROR:crash_report_database_win.cc(469)] failed to stat report
 
Z

zircher

Guest
More out of desperation than anything, I deleted and re-imported the extension and that did not resolve the issue.
 
Yes i get more error in slayer upgrade with GMS 2.2.3
It was ran in previous version but i dont remeber the version if gms2 i cant countinue with my project
We have only one way we need to contact with developer
 
Z

zircher

Guest
I posted in his profile with a cross link to this thread, but the dev has not been on for a few weeks. Will just have to exercise some patience, I guess.
 
Z

zircher

Guest
Update: I found a post where slayer 64 was complaining about semicolons in code and stricter syntax checking in 1.4.9999. This may be the smoking gun. I started up a conversation with the author to see what can be done about this specific issue.
 
Z

zircher

Guest
Okay, I got it working. I didn't know that we could edit the everything.gml file. I made a back up copy and then went in and added semicolons to all the FOR loops. A little tedious, but the edited file compiled just fine and the game launch. Victory!
 
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