ZombieSquirrel
Member
So… I'm 100% sure my code runs, everything in it runs. But there is one little line in a chain of events
that never works. You see, during an if statement, i have 4 things happen. 3 out of those 4 work.
The 4th one is a room_instance_add, used to create an instance in another room. When
I move my player to that room, having full well witnessed the 3 other things working,...
I arrive in that other room and there is no instance. The debugger doesn't show it, nothing happens,
it's just not there.
I was under the impression that room_instance_add is supposed to add an instance to another room,
which upon arriving in that room, is actually created?
Maybe I don't understand how to utilize this function?
that never works. You see, during an if statement, i have 4 things happen. 3 out of those 4 work.
The 4th one is a room_instance_add, used to create an instance in another room. When
I move my player to that room, having full well witnessed the 3 other things working,...
I arrive in that other room and there is no instance. The debugger doesn't show it, nothing happens,
it's just not there.
I was under the impression that room_instance_add is supposed to add an instance to another room,
which upon arriving in that room, is actually created?
Maybe I don't understand how to utilize this function?