Amon
Member
I have programmed a menu system for use as a template for every project of mine. I have a fade in/out script that is coded to only begin actual gameplay once the fade is complete.
What is the best way to have all my objects with sprites, visible but deactivated from moving until the fade is complete?
What is the best way to have all my objects with sprites, visible but deactivated from moving until the fade is complete?