ffffffs!
Just managed to add a load more work to my (recovered) project after working on it for a week or so, saved, GIThub'd it, all hunky dory....
Now the ****ing thing won't load up again!!! - GMS2 just hangs/unresponsive, with the same screen as I posted above, then exits to OS after about 30-40 seconds.
@Nocturne - I've tried EVERYTHING I can think of here, but even updating IDE and runtime, restoring from GIT, etc, do not work.... old projects again, seem to still load fine. Heck, if I pull an old YYP into the project, THAT loads it up fine (but of course missing resources).... I can't even export and attach the project, as I can't load it up!
The only thing I can see if that the 'ui.log' is truncated and much shorter than previous ones - also seems to complain in 2 parts, then stop at the second red section:-
.......
[23:35:48:416(146d)] DnD: Installing gadgets from IDE
[23:35:48:519(146d)] Discarding document db6dec9f-3064-4341-bb42-b13ee54cde64.gml
[23:35:48:722(146d)] LoadingState: UserDNDLanguages
[23:35:48:782(146d)] LoadingState: Plugins
[23:35:49:667(146d)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[23:35:49:752(146d)] Failed to load keyboard definitions file:C:\Users\A\AppData\Roaming/GameMakerStudio2\japsters.cavern_944082\input.json
[23:35:49:752(146d)] LoadingState: Devices
[23:35:49:769(146d)] Splash screen: loading devices...
[23:35:49:769(146d)] ...initialising device manager
[23:35:49:771(146d)] ...loading workers
[23:35:49:771(146d)] ...moving to welcome page end
[23:35:49:772(146d)] LoadingState: WaitOnWelcomePageEnd
[23:35:49:772(146d)] ...done!
[23:35:49:786(146d)] LoadingState: CheckLaunchProject
[23:35:49:803(146d)] LoadingState: VerifySkinning
[23:35:49:820(146d)] LoadingState: End
[23:35:49:884(146d)] Reading help from zip file
[23:35:50:132(146d)] Setting ProjectFullFilePathMacro to 'C:\Users\A\Documents\TetraLogical\TetraLogical.yyp'
[23:35:50:132(146d)] Setting ProjectDirMacro to 'C:\Users\A\Documents\TetraLogical'
[23:35:50:132(146d)] Setting ProjectNameMacro to 'TetraLogical'
[23:35:50:162(146d)] Loading project layout from: C:\Users\A\AppData\Roaming/GameMakerStudio2\japsters.cavern_944082\Layouts\TetraLogical\TetraLogical\255e2caa-5864-4b02-be99-35003f3e2ca3.xml
[23:35:50:198(146d)] Failed to load demos file:${user_directory}\Marketplace\Demos.json
[23:35:50:202(146d)] Loading project 'C:\Users\A\Documents\TetraLogical\TetraLogical.yyp'
[23:35:50:453(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:50:523(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:50:546(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:50:580(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:50:593(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:50:620(146d)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:51:69(146d)] Caught exception for gadget of type 'window' and style 'layer_view_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:51:74(146d)] Caught exception for gadget of type 'window' and style 'layer_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:51:80(146d)] Caught exception for gadget of type 'window' and style 'room_properties_window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[23:35:52:182(146d)] Load project took 00:00:01.9798030
[23:35:52:478(146d)] Creating FolderWatcher at 'C:\Users\A\Documents\TetraLogical'
[23:35:53:793(146d)] Exception in ,Void RoomEditor_Focus(YoYoStudio.GUI.GUIBase, YoYoStudio.GUI.GUIBase) : System.NullReferenceException: Object reference not set to an instance of an object.
at YoYoStudio.Plugins.CorePlugins.RoomEditorModule.RoomEditor_Focus(GUIBase _gadget, GUIBase _window)
at YoYoStudio.Plugins.CorePlugins.RoomEditorModule.UpdateRoomWindows(RoomEditorModule _bindModule)
at YoYoStudio.Plugins.CorePlugins.RoomEditorModule.RoomEditor_Focus(GUIBase _gadget, GUIBase _window)
at WeakDelegate(Object , Object[] )
at YoYoStudio.Core.Utils.WeakDelegate`1.Invoke(Object[] _args)
-----------------------------------------------------------------------------------------------
I stress, this worked fine before, so I can only assume some corruption has occurred when writing out the 'TetraLogical.yyp' file, or the project files / structure?
Either way, this is driving me mad...
Will log a bug report, but the strange thing is that it loads up fine on another (none-dev) PC... ...just not the one it's broken (again) on....
Any help or info / confirmation of what might cause the above, would be greatly appreciated! - took time off work to work on this, and it's just getting wasted, argh....