AcrobatEpee
Member
Hello, I, in my game, have a code that spawns squares depending on the area I enter in two variables : draw_area_width & draw_area_height.
The problem I have is that I want these variables to be set to the display width and so get them to draw squares in all the width of the screen.
My room is 1080x1920 by default, and once tested on a 1125x2436, this is the result I get after setting both my variables to display_get_width(). You can see the last square on the right is cut.
My game is set to Full Scale, I tried setting the room size to the display size which did not work.
I am coming to you guys to know if someone could tell me what should I change in order to get my squares to fill the width perfectly and in order to be able to see them on any device. If you can and are willing to help in a more personnal way, my discord is open and I will be very thankful. This is my final step before releasing my game and I've been stuck on it for days now. Thanks for considering.
Discord : AcrobatEpee#3854
The problem I have is that I want these variables to be set to the display width and so get them to draw squares in all the width of the screen.
My room is 1080x1920 by default, and once tested on a 1125x2436, this is the result I get after setting both my variables to display_get_width(). You can see the last square on the right is cut.
My game is set to Full Scale, I tried setting the room size to the display size which did not work.
I am coming to you guys to know if someone could tell me what should I change in order to get my squares to fill the width perfectly and in order to be able to see them on any device. If you can and are willing to help in a more personnal way, my discord is open and I will be very thankful. This is my final step before releasing my game and I've been stuck on it for days now. Thanks for considering.
Discord : AcrobatEpee#3854