Master Cabalist
Member
I don't know if this is a persistence issue or frankly what the problem is. The game starts and you drop a bat down to the playing field. So everything is normal and configured and there is a brain that is produced. It works as supposed to. However, when I leave the game room into another room, say the store, and return to it the brain enemy vanishes. The player's bats are still on the playing field just like they were when we entered the room.
The game room is set to persistent. The store is not persistent. The bat is persistent. The brain is persistent.
I know there is a difference between room persistence and object persistence.Just not sure what is applicable.
The game room is set to persistent. The store is not persistent. The bat is persistent. The brain is persistent.
I know there is a difference between room persistence and object persistence.Just not sure what is applicable.