D
Dawid
Guest
Hi,
I am making a program that makes an animation tree. It plays an initial animation, and chooses a random animation of 2 to play next. For each of these two is randomly chooses a continuation, goes back to the initial animation and so on.The problem is that each of these animations played for the first time stutters. All the assets together are 400MB and run at 30fps . I tried running it in Game Maker, creating a zipped exe file and an installer. The outcome is every time the same. I made only one object with only one 'animation end' event. It uses a series of 'if' statements and changes the 'sprite_index' variable. Is there a way to fix it? Is there a way to make the game load longer, but run smoothly one it loads.
Thank you in advance for help.
I am making a program that makes an animation tree. It plays an initial animation, and chooses a random animation of 2 to play next. For each of these two is randomly chooses a continuation, goes back to the initial animation and so on.The problem is that each of these animations played for the first time stutters. All the assets together are 400MB and run at 30fps . I tried running it in Game Maker, creating a zipped exe file and an installer. The outcome is every time the same. I made only one object with only one 'animation end' event. It uses a series of 'if' statements and changes the 'sprite_index' variable. Is there a way to fix it? Is there a way to make the game load longer, but run smoothly one it loads.
Thank you in advance for help.