Plisken
Member
Hello everyone. So I've got this game I'm working on. it's a 2d shooter akin to something like megaman. I'll post a link to the file for the game, and a video if you don't feel like downloading it. in it's current state it's just a bare engine to the point where there are hardly any art assets, and there a a few variables floating around. I'm mainly sharing this to get some feedback on the game and it's controls. I'd like to make sure the basic gameplay is good before starting on anything else, and also get any glitches reported that I may not have discovered yet.
The game will star a pink headed girl named Lilly. she will be aided with her 2 sisters, Venus and Kitty. Venus being Lilly's field aid, and Kitty being the Tech geek. I have a few pictures of concept are for these characters in the video. They won't play too much of an important role in terms of gameplay so I won't dwell on them too long, but they will play a big part story wise.
The main enemy for the game will be "intelligent" in the sense where they won't attack the player unless the player is spotted by them. giving the player the option to avoid enemies if they want to, or kill them "tactically". These will be the only enemies like this. other obstacles will shoot in set patterns that you have to avoid like most typical enemies in shooters. and there will be other types of obstacles as well but I haven't made any of that stuff yet.
There are some other details on the download page that I suggest you read if you want to download it, as important information like controls and known glitches are written there.
Link to game (zip format) https://plisken.itch.io/name-tbd?secret=ffWcNLJlVBuRNN6yeISHQcflg8
The game will star a pink headed girl named Lilly. she will be aided with her 2 sisters, Venus and Kitty. Venus being Lilly's field aid, and Kitty being the Tech geek. I have a few pictures of concept are for these characters in the video. They won't play too much of an important role in terms of gameplay so I won't dwell on them too long, but they will play a big part story wise.
The main enemy for the game will be "intelligent" in the sense where they won't attack the player unless the player is spotted by them. giving the player the option to avoid enemies if they want to, or kill them "tactically". These will be the only enemies like this. other obstacles will shoot in set patterns that you have to avoid like most typical enemies in shooters. and there will be other types of obstacles as well but I haven't made any of that stuff yet.
There are some other details on the download page that I suggest you read if you want to download it, as important information like controls and known glitches are written there.
Link to game (zip format) https://plisken.itch.io/name-tbd?secret=ffWcNLJlVBuRNN6yeISHQcflg8