Tornado
Member
Is it possible to have fixture which ignores room's gravity, but it still participates normaly in collisions with other objects/fixtures in the physics world? I need this for the fixtures of the left and right pinball flippers.
I need them to move when I touch them. I dont want that room's gravity pulls (around the revolute joint) them in the gravity direction.
Gravity direction is changed a lot (up or down) during the game.
Of course I can neutralize that gravity with some extra amount of joint's motor torque, but I don't want to increase the torque to some insane value just to neutralize gravity which can be pulling up or down.
I need them to move when I touch them. I dont want that room's gravity pulls (around the revolute joint) them in the gravity direction.
Gravity direction is changed a lot (up or down) during the game.
Of course I can neutralize that gravity with some extra amount of joint's motor torque, but I don't want to increase the torque to some insane value just to neutralize gravity which can be pulling up or down.
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