B
BitRoarGames
Guest
Version: Game Maker Studio 2 Full - IDE v2.2.1.375 - Runtime v2.2.1.291
Hello! I'm currently developing a game with a pixel by pixel character creator and need to log every pixels x, position, y position, and color however, I have read that .INI files have a 64KB limit of the data they can store. This may present a problem for me.
Also, I'm not sure if this is allowed to be answered here but I'd like to make this game compatible with the PS4 and Nintendo Switch platforms for future purposes and would like to avoid any functions that may cause incompatibility with these platforms. I'd like to know if .INI can even be read for save files on those platforms and maybe find some information on the compatibility of .zip files. Thank you!
Hello! I'm currently developing a game with a pixel by pixel character creator and need to log every pixels x, position, y position, and color however, I have read that .INI files have a 64KB limit of the data they can store. This may present a problem for me.
Also, I'm not sure if this is allowed to be answered here but I'd like to make this game compatible with the PS4 and Nintendo Switch platforms for future purposes and would like to avoid any functions that may cause incompatibility with these platforms. I'd like to know if .INI can even be read for save files on those platforms and maybe find some information on the compatibility of .zip files. Thank you!