L
Lerchprinz
Guest
Hi. I am trying to let my player object jump with a somersault... but everytime i jump next to a wall the player gets stuck. when the player isnt rotating, he doesnt get stuck.
I think it is connected to the collision mask. how can i rotate a sprite without letting the collision mask rotate too?
I think it is connected to the collision mask. how can i rotate a sprite without letting the collision mask rotate too?