pixeltroid
Member
So I've been watching a video called "C++ tutorials for beginners". I just want to know if getting familiar with C++ will help me understand GML?
It's a bit overkill and backwards. It's also not a completely lateral move and studying C++ will be much more challenging. It's akin to studying Bach, Beethoven or Brahms in order to understand the Beatles. All great music, the latter is just made a bit simpler and more appealing for mass consumption. Honestly, from what I've gathered, C++ is one of the hardest languages to study and master and is quite the behemoth.So I've been watching a video called "C++ tutorials for beginners". I just want to know if getting familiar with C++ will help me understand GML?
You can use C for programming games or for designing GUIs, you just have to know what your doing. C and C++ are multipurpose languages.However C is not used for games programming and isn't really used for GUI programming of any kind. It's more useful for embedded technologies and systems programming.
And this is where I'm probably showing some ignorance as I have a rudimentary ability in C. Currently working my way through "The C Programming Language" by Kerningham and Ritchie.You can use C for programming games or for designing GUIs, you just have to know what your doing. C and C++ are multipurpose languages.
That book is just a basis for the the frame work of C, you need to read other books on C that show more different kinds of application in depth, not just at the basics where the output is seen from a command line / shell screen.And this is where I'm probably showing some ignorance as I have a rudimentary ability in C. Currently working my way through "The C Programming Language" by Kerningham and Ritchie.
There is a that saying goes : Its not what the airplane does, its what the pilot does with the airplane.However saying you can use C for programming games or for designing GUI's is different than saying it's the go to or optimal. From my understanding, OOP tends to work better for GUI design and in terms of the GUI paradigm wouldn't you be more likely to turn to C++ at that point?