P
ph101
Guest
Is there a reason GM2 won't/can't report where a grid access out of bounds occurs? They show in console but if does not show where in the code the attempted access was made. Why is that? It makes debugging unfairly tricky.
GMEdit has regular expression search and replace, which can be utilized for this, depending on how complex does your code get.so there is no easy way to subtitue this
I doubt that there's an answer better than "warnings were added before debug_get_callstack and no one filed a suggestion about it while being vaguely upset on forums"I do wonder why isn't it reported as an error saying where this happens, so you can debug your code easily?