When I was 10 I got a C64 and thought it could be programmed in natutal language. I literally wrote something like:
"10 I want a game where I am a plumber who needs to avoid barrels which are launched by Kong by jumping them. I need to reach the top of the screen, etc.."
Unfortunately I only got a Syntax error in exchange of my passionate description of the game.
35 years later I found the will to try it again and this time things have gone a bit better.
With this project I am trying to replicate the behaviour of the original Donkey Kong by Nintendo.
I tried to simulate the game logic and timing spending multiple hours watching videos of the original game.
Current version: Final 1.01
What is implemented
- Game is designed at its original resolution of 224x256 pixels at 60 FPS
- All 4 original levels
- Game logics, controls, collisions
- Difficulty increases each time player completes level 4
- Score saving (it saves scores in clear ini file)
- Online score saving
- Animations and scripted sequences among levels
- Enemies (Barrels, Fires, Springs,Cement Pies,Fireballs, Fireghosts)
- Full Sounds and Music
- Joypad support
- Arcade/Redux Mode
What is missing
- New level(s)
Arcade Mode lets you play the original 4 levels in the same oder as in the Jap version of DK. Name and Score will be saved only if bigger than 5th place
Redux Mode will include new levels when I will find the time to design them
Name and Score are saved regardless to their values
This is the option to chose if you want to save online all of your scores
it took me about 3 months coding on average 2 hours per day, please try it and provide feedback, suggestions, report bugs!
Link to latest Beta:
https://80s-arcade-games.itch.io/donkey-kong-redux
Game Controls
Arrow Keys/Joypad Left stick: ------- Movement
CTRL/Joypad B0/B1: ----------------- Jump
CTRL/Joypad B0/B1/Space: --------- Start Game - Skips Presentation/Cut Scenes
P: ------------------------------------------- Pause Game
ESC:---------------------------------------- Exit Game
I:--------------------------------------------- Toggle image color interpolation (Blur filter)
D:-------------------------------------------- Toggle Vsync (Enabled by default)
F: --------------------------------------------Toggle FullScren mode (Enabled by default)
S: --------------------------------------------Toggle FPS display on screen
"10 I want a game where I am a plumber who needs to avoid barrels which are launched by Kong by jumping them. I need to reach the top of the screen, etc.."
Unfortunately I only got a Syntax error in exchange of my passionate description of the game.
35 years later I found the will to try it again and this time things have gone a bit better.
With this project I am trying to replicate the behaviour of the original Donkey Kong by Nintendo.
I tried to simulate the game logic and timing spending multiple hours watching videos of the original game.
Current version: Final 1.01
What is implemented
- Game is designed at its original resolution of 224x256 pixels at 60 FPS
- All 4 original levels
- Game logics, controls, collisions
- Difficulty increases each time player completes level 4
- Score saving (it saves scores in clear ini file)
- Online score saving
- Animations and scripted sequences among levels
- Enemies (Barrels, Fires, Springs,Cement Pies,Fireballs, Fireghosts)
- Full Sounds and Music
- Joypad support
- Arcade/Redux Mode
What is missing
- New level(s)
Arcade Mode lets you play the original 4 levels in the same oder as in the Jap version of DK. Name and Score will be saved only if bigger than 5th place
Redux Mode will include new levels when I will find the time to design them
Name and Score are saved regardless to their values
This is the option to chose if you want to save online all of your scores
it took me about 3 months coding on average 2 hours per day, please try it and provide feedback, suggestions, report bugs!
Link to latest Beta:
https://80s-arcade-games.itch.io/donkey-kong-redux
Game Controls
Arrow Keys/Joypad Left stick: ------- Movement
CTRL/Joypad B0/B1: ----------------- Jump
CTRL/Joypad B0/B1/Space: --------- Start Game - Skips Presentation/Cut Scenes
P: ------------------------------------------- Pause Game
ESC:---------------------------------------- Exit Game
I:--------------------------------------------- Toggle image color interpolation (Blur filter)
D:-------------------------------------------- Toggle Vsync (Enabled by default)
F: --------------------------------------------Toggle FullScren mode (Enabled by default)
S: --------------------------------------------Toggle FPS display on screen
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